Rating Certification Course
This course is the first level of Wingsuit coaching, following the USPA/SDU Level 1 course. The Wingsuit course is directed towards varying flight through moving from a neutral position to move forward and backward, adjust levels down and up, control heading and turn, and lateral movements.
The rating privileges allow the coach to perform one-on-one Wingsuit training (WS) to progress to small group flocking. The course includes topics such as teaching, analyzing and psychological routines for coaching.
The course may be taken separately or in combination with the USPA/SDU Level 1 course at an SDU Coach camp.
Skydive University offers WS Level 3 (Advanced One-on-One) for graduates of WS Level 2.
- Must be 18 years old
- National membership
- USPA C-license or FAI equivalent
- Have completed 500 jumps, 200 of which are WS jumps
WINGSUIT COACH COURSE SCHEDULE
|Day 1||Module 1||Introduction|
|Module 2||The Role of the Coach: Supervision|
|Module 4||Wingsuit Matrix and progression|
|Module 5||Physiology; stretching|
|Module 7||Demonstrate Module 1: Introductory course, exit, activation, heading control
|Demonstrate Module 2: Forward, backward, SCS
Demonstrate Module 3: Down and UP
|Day 2||Module 5 (Continued)||Physiology; stretching|
|Module 7 (Continued)||Demonstrate Module 4: Turns
Demonstrate Module 5: Lateral and superpositional moves
|Module 9||Demonstrate 12 skills jumps|
|Perform skills jumps applying the coach process|
|Day 3||Evaluations||Skills jumps applying the coach process|
|Module 10||Course Closure|
Perform a total of 5 evaluation jumps.
Key criteria of all jumps are to achieve:
- Properly regain levels and proximity
- Maintain Visual of student at all times
- Apply evasive action
- All moves are to be done to return to a certain distance to the student within a certain time (i.e. within 20 feet in 5 seconds)
Evaluation Jump # 1: Coach air test – this jump will be a Simon-Sez jump with the evaluator leading and the candidate matching the moves within a 20-foot distance.
Evaluation Jump # 2:Skills test (leading): The candidate will lead a pre-planned navigation flight plan while performing a series of skills.
Evaluation Jump # 3: Herding, turns.
Evaluation Jump # 4:Exit unstable, heading control problems, deployment.
Evaluation Jump # 5: Drill set up – The candidate will be the coach on this jump. They will execute a number of drill set up distances. The evaluator will play student and execute the skills on the coach’s signal.
Conduct a Presentation
Candidates will teach Session 1 and one other selected session from the Wingsuit Session Guide. The presentation will take approximately 45 minutes. The key issues are:
- Conduct the motor skills drills by the required repetition and holding times.
- Immediately correct any student body position errors that may occur.
There are a number of other criteria scored in the presentation that are averaged in the total end score. The two key points must receive a passing score for the lesson to be passed.
- Avoidance - Instructor must be able to anticipate and avoid any and all movements of the student.
- Simple to complex progression.
- One step at a time, never skip a step.
- Student must complete USPA C-license requirements before beginning Wingsuit training.
- Student’s gear must be inspected to be sure it is safe for Wingsuiting.
- The student must have at least one audible altimeter.
- Instructor must always show confidence.
- All demonstrations should be exemplary.
- Let the student practice and hold the correct position five times with eyes open and five times with eyes closed to get the muscle memory. What is done on the ground will be done in the air.
- PRACTICING PERFECTLY MAKES PERFECT PERMANENT.
- No more than three key points for the student to focus on for any dive. This gives the student less to concentrate on and makes it easier for the instructor to focus on those key points.
- Be a role model, practice what you preach.
- Teach relative wind to the student, do non-linked exits.
WINGSUIT SKILLS MATRIX